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The guys over at Spitball Sessions return after a short intermission to talk turkey. Talking “open world” turkey, and what makes a good or bad open world game.
In the process, they talk social politics and similar stuff. A bit later they talk about scope and scale, and how they affect open world gameplay. They also talk about filler and crafted content vs dynamically generated content.
Then, in the Mouthwash, Josh and Luke talk deep space, and why we play Kerbal Space Program. also, how we play Kerbal Space Program.