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On Spitball Sessions’ most Newtonian episode, the guys discuss whether it’s possible to make a worthwhile real-time strategy game that isn’t affected by player speed or reaction times.
Then they sit down, again, with special guests Brent and Trevor (Neon Cheetah’s video and audio guys) to talk about what people have been playing, the DoomRL contraverspiracy, and who’s even playing those crazy roguelike games anyway.
If you have questions, comments, or pitch ideas, please send them to us at SpitballSessions@neoncheetahs.com or Spitball.Sessions@gmail.com