Something that Luke and I often discuss – aside from best sci-fi TV series (Babylon 5, obviously), favorite Doctor (Kenzo Tenma, though Jon Pertwee is an acceptable answer), and why everyone we know is crazy (I blame Monty Python) – is game difficulty. And, more specifically, why I’m wrong for liking difficult games.
Read MoreSpitball Sessions #25 – The Paradox of Nostalgia
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Josh and Luke discuss the reboots, remakes, and the overall nostalgia trips that games and movies have been working through. They discuss good and bad reboots and remakes, and talk about how to use good nostalgia in games. Afterwards, the guys discuss Paradox’s grand strategy games, Civ VI, and the new game Rogue Empire.
Read MoreSpitball Sessions #24 – That’s Just Wrong
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Josh and Luke explore the idea of a roguelike that gets harder the more that you play it. Then in the Mouthwash, the guys discuss games that break suspension of disbelief.
Read MoreSpitball Session #23 – Racing Headlong into the Future of JRPG’s
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The gang’s all here! Well, in the Mouthwash they are. This episode begins with a deep discussion about racing in the future, or future racing games. In the Mouthwash, Luke’s wife Amy and the one-time sound guy Trevor join Josh and Luke in the fun of JRPG Games, Everyone has their opinion, and no one […]
Read MoreDiary 3: Luck is also a skill.
Sadly, nothing I can really show off today. However, I can report that I’ve made quite a bit of progress on the programming front. I’ve been throwing together a bunch of simple little math-type modules, and I’m hoping that soon I’ll have all the ones I need to start doing more with them.
Read MoreCome Join The Spitball Session
Are you a fan of the podcast? Do you want to hang out with your fellow fans, and the podcast hosts? Then join us on our Discord channel: https://discord.gg/uRdPwda
Read MoreDiary: Golf or Die-gest
After a couple more days of poking around with Python, and the tutorial I discussed last post, I’ve come to a realization that is going to surprise some people. Programming is actually difficult to learn. To be fair, it’s not like I didn’t already know this. I tried a few years ago to learn a […]
Read MoreSpitball Sessions #22 – Achievement Unlocked: El Presidente
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The boys discuss games about Presidental Elections, and how they could be made more interesting. Are games like Campaign Manager just wish fulfillment for political wonks? Does the nature of America’s election map mean that a game is already somewhat pre-determined? What would Walt Disney’s chances of becoming president be today? Then, in the Mouthwash, […]
Read MoreDiary: Making Limoncello out of Lemons
Recently, after some of our discussions on the podcast, I decided that it was finally time for me to start putting my money where my mouth was and learning how to actually develop some games. I chose roguelikes. As we’ve discussed many times on the podcast, roguelikes are a genre that I enjoy, and they […]
Read MoreSpitball Sessions GOTY 2017
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The end of the year is here! And with it comes our Game of the Year awards Spittakeular! Thrills, spills, chills, and lots of awards – Best Early Access game – Least Deserving game – Best Moment and our personal Top 5’s and unified Top 3 Games of the Year! Trevor returns!
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