It seems like everyone is doing their Games of the Decade list, so I decided to join in as well. I have created an ordered list that I think is as close as I can get to representing my own feelings about the games of 2020.
Read More2019 Game of the Year Awards Spit-takeular
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It’s been a crazy year for the Spitball Sessions crew, and that means that unfortunately we haven’t had a chance to do much for the site. But we still wanted to get together to do our Game of the Year awards for 2019.
Read MoreWhere to buy generic Diflucan without a prescription?
To treat fungal infections, it is recommended to take medications like Diflucan. Diflucan – antifungal medicine, possesses highly specific action, inhibiting activity of enzymes of fungus. It is taken at systemic lesions caused by fungus including meningitis, sepsis, infections of lungs and skin as at patients with a normal immune response, and at patients with […]
Read MoreBest Developer
Best Developer Josh Ge of Grid Sage Games – “Cogmind“ When we started Spitball Sessions, I hoped that developer driven initiatives were the future of game design. And I think over the last 3 years, we’ve seen that the indie revolution has started to truly sweep aside the dusty cobwebs of the “triple-A” space – […]
Read MoreSpitball Session Shortcast Ep 1: Colors!
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In which Luke talks in earnest about updates, colors, and updates breaking colors! the shoot-em-up is the closest to complete, if not simplest, thing I have made so far. let’s see if I complete it! Josh’s Question: What game did you both fail really bad at, and still love?
Read MoreUnder Pressure – Analysis of Windjammers
I’ve had this post in mind for a little while now, since Windjammers was recently rereleased on the Nintendo Switch. For those who aren’t aware, Windjammers is an old NeoGeo arcade game by Data East released in the mid-90’s. The game plays like a cross between Frisbee ™ and tennis – the players throw a […]
Read MoreJamCraft Dev Diary – Day 2
Things are starting to come together now. I definitely need to think about my choice of colors a bit. (Partly because I want the game to be color blind friendly, but mostly because the current color scheme is a bit garish.) That said, I have the bones of this thing going in the right direction. Complete: […]
Read MoreJamCraft2 – Day 1 (Dev Diary)
I know that it’s been a while since Spitball Sessions had any updates, and I apologize to any readers. It’s been a strange and busy summer, and I have done very little coding. I should start by announcing that the podcast will not be continuing. I’ll go into a longer update about that later. For […]
Read MoreSpitball Sessions #28 – Professional Wrestling: The game
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This week, it’s all about the games and if you can pitch them, as the Spitball crew proves that they’re the best in the world at what they do – discussing how one small problem interferes with the production of a good wresting game, and how to fix it. So say your prayers and take […]
Read MoreGeorge R. R. Martin’s “Wild Cards” – A Model for Drug Use in Video Games?
So, due to my apprent pathological inability to finish any novel not written by Stephen King or Kurt Vonnegut this year, I found myself listening to the audiobook version of George R R Martin’s Wild Cards I, to apparently avoid finishing James Clavell’s Shogun. Now, it’s actually proper to say that Wild Cards is curated […]
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